In article <0cqdo21604f9equsig7510ckvrbpgvg30u@4ax.com>,
Deeply Filled Mortician
wrote:
> >Not surprisingly you are not alone.
>
> Indeed I know I am not here.
>
> The days of keyboard mashing to get something to work are long passed,
> although perhaps Mac users have more patience than PC user. I have
> seen enough good software to know within moments whether something is
> well designed or not. It always boils down to those first interactions
> with it.
>
> I consider the need to refer to a manual as a sign of poor design of
> any product, which is more of a philosophy than anything, but for UI
> stuff, it stands.
I'm sure by a lot of UI standards, including some Apple has published in
the past, iTunes doesn't provide the best, most coherent usability front.
But these days, what does?
I've seen detractors of just about every popular software there is.
Ultimately, they try to do many things and be all things to all people.
Apple has been adding features to iTunes so many people can't miss the
bolted-on feel of many aspects. For instance, video playback feels
added-on.
The successful thing is probably podcast management, because iTunes has
one of the biggest podcast directories. Lot of people who have other
brands of players (iTunes only supports iPod) still use iTunes to
subscribe to podcasts and then manually transfer to their players or
listen to them on the computer. |